Killing Floor Support Hmtech Shotgun
Killing floor 2 support perk guide 4.
Killing floor support hmtech shotgun. The hmtech 301 shotgun is the field medic s tier 3 weapon. Armed with a variety of shotguns the support s penetration power allows them to deal with groups of zeds quickly. 1 starting loadout 2 xp objectives 3 perk bonuses 4 perk skills 5 perk weapons 6 trivia 7 videos 8 navigation sg 500 pump action frag grenade x2 machete 9mm pistol. 2 choice of full auto and semi auto fire modes alt fire to toggle between fire modes the aa 12 is an automatic shotgun devastating firepower at close to medium range but eats ammunition on full auto.
Sporting great 250 base damage if all 10 pellets hit. It utilizes shotguns and welds better than other perks. The hmtech 301 shotgun is a field medic weapon in killing floor 2. The hmtech 401 assault rifle is the field medic s tier 4 weapon.
1 description 2 flavor text 3 upgrades 4 gallery 5 references 6. As a part of multi perk weapon system hmtech 401 assault rifle also belong to the arsenal of commando. A lovely gas powered shotgun brings punch to the medic tree line despite the curious technical question of how it follows the same weapon platform. The medic darts can recharge from 0 to 100 in 12 seconds.
As a part of multi perk weapon system hmtech 201 smg also belong to the arsenal of swat. The hmtech 201 smg is the field medic s tier 2 weapon. As a part of multi perk weapon system hmtech 301 shotgun also belong to the arsenal of support. For the perk in killing floor see support specialist.
Double barrel is a powerful tool in support specialist s arsenal. They were in the game from the earliest days of early access. Supports can also weld doors with increased speed and has the unique ability to repair destroyed doors allowing them to more easily block off additional approaches and create the choke points they thrive on. Armed with a variety of shotguns the support s penetration power allows them to deal with groups of zeds quickly.
Like most field medic weapons the alternate fire shoots a medic dart to heal teammates. With this weapon you can efficiently kite a fleshpound. The dart cost 40 of the charge and heals for 15 points of health.